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Anderfam Game Lab

Free games by a guy named Jim

puzzle

Guess the Number

May 15, 2019 by Jim Leave a Comment

Over the decades, the first real program that I’ve created in a new programming language or platform is a “guess the number” game.

By “real program,” I mean something beyond the traditional “Hello, World” program, in which you get the computer to print out that (or another) simple message to the screen.

I’ve written “Guess the Number” in Basic (a few different dialects), Pascal, JavaScript, Python, and GameMaker Language. Probably some others. Creating the program requires a language-specific knowledge of random numbers, input and output, variables, and conditionals (if/ then logic). By the time you’ve got “Guess the Number” up and running, you’ve mastered a good chunk of the new language.

Admittedly, as games go, it’s not much. More of a programming exercise.

Until now, I never bothered creating “Guess the Number” in Construct. The reason is that you can easily produce small graphic-intensive programs with Construct 2 or 3 almost immediately.

I decided to fill in the gap. If nothing else, creating the game allowed me to play with sliders.

So here is my Construct 3 version of Guess the Number.

Filed Under: games Tagged With: 2D, Construct, HTML5, logic, puzzle

Star Drop: a physics puzzler

May 2, 2019 by Jim Leave a Comment

I like physics in games. It seems — well, natural. So, I checked out the physics puzzle template in Construct 3, enjoyed the basic action, and decided to make a game out of it. After swapping out the graphics, adding multiple levels, and a few other odds and ends of my own, this is the result.

Star Drop is a simple game, and can be played on mobile or laptop. Just click or tap to remove the wood blocks, and let gravity do the rest. Try it on HARD for a challenge.

Filed Under: games, puzzles Tagged With: 2D, game, HTML5, physics, puzzle

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